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rayleigh

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Reply with quote  #1 
hi
when i build with unity3d a ios and see the size wow more than 500b+ with content and without content!!BUG??
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bestgamesstudios

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Reply with quote  #2 
  I don't recall the exact amount, but an empty Unity3d  iOS build should be around 10mb - try to do "clean project" from Xcode, or delete the Xcode project entirely and try again
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rayleigh

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Reply with quote  #3 
hmm will try it but is your folder when you build a new ios project more than 500mb ??
Not the archive folder ??
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Crichton333

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Reply with quote  #4 
Check the Unity Editor Log and see what exactly you are building.

FileSizeOptimization.png 


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Hello World v.2

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Reply with quote  #5 
Hey Guys, maybe not in topic but i always get the error "Xcode fails with “Code Signing” Error"

Anyone know what im doing wrong ?
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graceboy

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Reply with quote  #6 
dont worry when u create ipa file it will be 40mb . Unity is big game engine and unity do so much work for us . Hello World dont use any xcode function which updates unity project just add librarys u want and compile . 
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