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Mkstar

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Reply with quote  #1 

Hii,

I CREATED MY FIRST VIDEO GAME IN 2017. Since then, the idea of creating games was always in back of my mind. after my first game i created 3 more games, all of those games just didn't progress well even one of my game called "Planet Destruction" was featured by google in indie highlights and it was at #3 in trending but it just did not do well because user retention was too low. after that i created 4 unfinished games because they were not promising. I totally gave up that time, but i had this thought in my my mind " it's okay to let it go, don't worry its's was just a test you can do better just go for another one and keep moving ". so after one month i started looking for some ideas for on what the game should be based upon and then recently i created a game called "The PopCorn" in 3 months. to be honest it's not that easy game development takes so much time and efforts. I took this project too serious and worked hard because after 4 unfinished games and 4 not that successful games i didn't wanted this to happen again. nowdays it's completely hard for an indie developer to get success through their games because game industry is huge and massive there are like around more than million games unnoticeable on stores and only AAA game company's are achieving success because they have huge finance for promoting their games, developers like me can't afford marketing on huge budget or have low budget for marketing. at the end all i want to say i would feel really appreciated and greatful if you try out my new game called "The PopCorn". It's available for android on Google play store for just Rupees 15 or $0.99. It's worth trying so just give it a try you will definately enjoy it, and if you don't like the game at all just reply me or mail me i will use valuable feedback in future updates to improve the game and its standard, also i believe i can create or develop more better games because of your feedbacks. thanks a lot if you read everything, i appreciate your time.

 

link to the game -  https://play.google.com/store/apps/details?id=com.MKstarStudio.PopCorn

trailer Video -  

 here Some Screen Shots - 
AppLogoo_0001_PopCornLogo.png  Screenshot_20190207_003717.jpg  Screenshot_20190210_001838.jpg  Screenshot_20190212_021716.jpg  Screenshot_20190213_014507.jpg  Screenshot_20190213_041644.jpg  Screenshot_20190213_041717.jpg  Screenshot_20190213_041739.jpg  Screenshot_20190213_041825.jpg 

Thank you!! 


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bestgamesstudios

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Reply with quote  #2 
Hi Mkstar! I like the aesthetic of the game ( visuals + music)! 
In terms of ASO though, I think few people will be searching for a "popcorn game" ( this can perhaps work if it's a large company that's willing to invest in marketing, but it's harder for organic downloads). Maybe use the same game code to make a game about more searched things? Also in my experience, few people right now will pay for apps, especially games ( unless it's a very well known franchise like star wars or an AAA game), mostly people pay for "functional apps",  for games better to go with a free to play model for mobile and have ads and IAP.

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https://play.google.com/store/apps/developer?id=Best+Games+Studios
Diary: http://www.howtomakemobilegames.com/post/best-games-studios-diary-7386298?pid=1288723175
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Mkstar

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Reply with quote  #3 
Quote:
Originally Posted by bestgamesstudios
Hi Mkstar! I like the aesthetic of the game ( visuals + music)! 
In terms of ASO though, I think few people will be searching for a "popcorn game" ( this can perhaps work if it's a large company that's willing to invest in marketing, but it's harder for organic downloads). Maybe use the same game code to make a game about more searched things? Also in my experience, few people right now will pay for apps, especially games ( unless it's a very well known franchise like star wars or an AAA game), mostly people pay for "functional apps",  for games better to go with a free to play model for mobile and have ads and IAP.



Hello, thanks for the advice
i really appreciate, i saw all of your games and yea you getting lots of downloads
did you promoted or did advertising?
And do you have any good tutorials on how to find Keywords for game?

Thanks!
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bestgamesstudios

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Reply with quote  #4 
thanks Mkstar! I did no paid promotion, just that when I release a new app I link to it from existing similar apps ( usually 1 or 2 apps - In my game dev diary I have a screenshot of what this looks like). For aso, before even making the app make sure there is demand for this type of app ( if you begin typing in autosuggest in google play does it appear?), and that in searchman.com the keywords in the title have a high KEI number ( over 70 is good). Also if the searches show similar apps to what you plan on making, scroll down and look at the most recent ones and their downloads to get some idea of what to expect.
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https://play.google.com/store/apps/developer?id=Best+Games+Studios
Diary: http://www.howtomakemobilegames.com/post/best-games-studios-diary-7386298?pid=1288723175
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Mkstar

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Reply with quote  #5 
Thank for the info, i really appreciate
this gonna help me a lot bro thanks a lot
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