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zyndro

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Reply with quote  #1 
Hey guys, howdy?


i'm new here but i've been following Martin's videos since quite long ago, awesome stuff !!
Thanks for share !!

now, im working on couple of games of my own, and i've been thiking..

how about porting this games into every known store ( as Martin suggest in his videos, totally agree ) but also putting them on Steam ?

i know it has to bee a decent game, has to go through greenlight and all the stuff, but.. could worth a shot isn't it ?

no Ads would be allowed on the Steam store.. but setting the game for a really low price, like.. $1 or $2 could get some income isn't it ?


what you guys think ?  anyone has any experience with this ?


Cheers !
-Brian.
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Crichton333

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Reply with quote  #2 
When you port a mobile game onto Steam, 90% of the comments will be "this belongs on Kongregate".
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zyndro

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Reply with quote  #3 
well that's true, but maybe not just something as simple as a port.. maybe design the game with the idea on mind of having it on Mobile and Steam platforms.

when i started one of the games i'm currently working on, was with the idea of putting it on the Ouya console, had the console and was working ok and all.. but just lost interest. The game sat there and i started working on the another one, now i have recovered my interest on the Ouya game, but not for the Ouya platform anymore, instead of that i'll be putting that game on Apple and Android stores.

But i really believe the game have some potential for Steam, that's why i did my question.


Cheers !
-Brian.
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bestgamesstudios

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Reply with quote  #4 
Can you share more details about your game?
Android/iOS is a nice market for low-budget free games that have ads and that people can play for a bit and forget about
Steam is a step up - you can get much more exposure but your game must be something that people can play for hours/days and enjoy.

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XdebugX

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Reply with quote  #5 
We tried posting our latest game (not released yet) to steam. We were planning on adding additional content and graphics improvements for the PC version. We explained this, and people on Steam were still like: Mobile games suck! Maybe with the right game you could expand onto steam, but most games that are mobile will be hated.
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