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javaexp

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Reply with quote  #1 
Would like to see how your iOS development and installs are going.
I have 6 games and 5 apps. Getting 400-500 daily installs for all of these.
Revenue - $5-6 per day from chartboost ads

Let me know if you want to see my apps and games and may be download and try them on your iDevices.

Do share yours stats too

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Crichton333

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Reply with quote  #2 
Hi javaexp, I will give them a tap [smile] I have the flu and cant code anything so I might as well just play games [smile]


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"Smoke me a kipper i'll be back for breakfast." -- iOS: Nebula Virtual Reality

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javaexp

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Reply with quote  #3 
ok here are the games

https://itunes.apple.com/us/app/chain-roll-hit-the-zombies/id927371933?ls=1&mt=8
https://itunes.apple.com/us/app/badminton-game-3d/id921638246?ls=1&mt=8
https://itunes.apple.com/us/app/fly-crazy/id921376653?ls=1&mt=8
https://itunes.apple.com/us/app/fish-predator/id882584783?ls=1&mt=8
https://itunes.apple.com/us/app/car-racing-block/id901357457?ls=1&mt=8

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Martin

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Reply with quote  #4 
Hey all,
For us we're still getting very low downloads for all our games on iOS. The best are about 70 - 80 a day. And most are about 5 - 10 a day :s We really need to turn this around.

By the way. I've moved this thread to the 'Game Marketing Questions' section.

Chat soon
Martin
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javaexp

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Reply with quote  #5 
Hi All,

I think for iOS if u get 50 installs for a game after the initial boost. its excellent.
Paid versions now getting 0-2 installs a day

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