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Hello World v.2

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Reply with quote  #1 
Hi Guys

Everytime i try to use terrain in a Game in Unity and start it on a mobile device it would have a massive drop on FPS to like 20, if i deactivate it it goes back to 60.

Thinks i already have tried to improve FPS:

1. Set the terrain to static (didnt helped)
2. Set the textures to 16x16 (didnt helped)
3. Setting extreme low qualtiy settings for android (helps a bit but game looks ***)

Any ideas ?
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tubemice

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Reply with quote  #2 
Using Unity default terrian is not recommend on mobile devices

if you want to use terrian and you can accept your game art style as low polygon style, you can check this plugin below

https://www.assetstore.unity3d.com/en/#!/content/18572
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Hello World v.2

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Reply with quote  #3 
okay thanks, is there any posibility to get something similar like this without paying 50$ ?^^
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Hello World v.2

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Posts: 238
Reply with quote  #4 
you know my Terrain is a flat plane with grass painted on it, i need some mointains and stuff without hitting the FPS too hard ... :/
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Hello World v.2

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Reply with quote  #5 
thats kinda impossible, everytime i use ANY terrain even with the lowest settings and low res textures i get heavy fps drop o.O
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bestgamesstudios

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Reply with quote  #6 
Quote:
Originally Posted by Hello World v.2
okay thanks, is there any posibility to get something similar like this without paying 50$ ?^^


The most simple way is to use a 3ds max/blender -created terrain + a splat map shader

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