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flekoun

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Reply with quote  #1 
Hello,

i am quite new to all of this eventhough we are creating games for over 5 years [smile] We always made game and gave it to publishers so we never cared about the marketing at all but we now want to change this. 

My question is: How do you fight with device fragmentation on Andorid? How many and which devices do you use to test your apps? We always made games for iOS so we dont have these problems. 

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Martin

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Reply with quote  #2 
Hey Flekoun. Good to meet you on here [smile]

It's a problem yeah, but we've found that unity handles a lot of the screen size issues for us. But we still test on a few devices. The ones we use now are: 

- Sony E1 (low end device)
- Kindle Fire 7 HD
- Samsung Galaxy 2 (I think thats the one our developer is using)

We also check the different screen sizes using the drop down menu inside unity.
Generally for UI and screen objects we just move them further away from the edge of the screen. So inside unity on a 480x800 display we don't put the UI or game objects right at the edge, we move them away from the edge by a few cm. This way they should still appear ok on a wide range of device. This is a bit of a quick hack but it works.

Or for UI you can just use the UnityGUI components I think and they will stay locked in the same position on any screen and resize automatically.

For backgrounds and any other visual object just make sure they are a lot wider than the screen inside unity. So make the background a lot bigger than the screen, and also make sure any game objects go far past the edge of the screen. This way it's unlikely that you'll have a screen which is so big that it shows the edges of your game objects. Let me know if this makes sense.

I'm not an expert on this [smile] So it'll be good to hear what other developers too.
Hope this helps

Martin
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flekoun

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Posts: 21
Reply with quote  #3 
Thanks a lot for your reply, Martin. I really appreciate it a lot! I went ahead and bought used Samsung Galaxy S2 , made a game and published it on Google Play. 
Can anyone please try to download it and take a look at the UI whether it is ok on your phone? 
Also if anyone have some tips how to get more download I would be glad to listen. Currently the game has just 2 installs [biggrin]

Here is the game (Galatron Defense):
https://play.google.com/store/apps/details?id=com.runningpillow.galatrondefense&hl=en

Thanks!
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